Thursday, September 30, 2021

Reading vsD Part 4: GM Stuff, Shiny Stuff and Beasts

So, I'm finally ready to finish my series on vsD; on to vsD's GM chapter, which gives some generally good advice on game-mastering and designing scenarios and tools to deal with stuff like war and battles, powerful magic items, or the taint of the Darkmaster, an also presents three possible Darkmasters. None of this is groundbreaking, but again, vsD keeps its sight firmly set on creating highly thematic rules and tools for an epic fantasy rpg.

Thursday, September 2, 2021

Bogged Down by Big Moves

 So, I kind of got stuck on writing on rpgs (or playing them) in the last months - my family relocated to another continent a month ago, and getting us settled in is basically eating up all of my free time.

Which is a pity; I really want to finish my series on vsD (the scenario in the core rulebook is pretty great, basically a sandbox mini setting, but with strong story seeds well-supported by the material), and I'd also like to get around to take a closer look at Gildor Games' Elemental system, which, by first reading, looks like a kind of GURPS ultra-light to me (highly universal in its applicability, classic attribute+skill mechanics with a few little twists, point-buy characters). Not to speak of finishing another 3-4 Mythras scenarios I have outlined, translating them into English and converting them for a few other systems like Warlock!, Troika! and, probably, Elemental. And another Ashen Stars scenario is waiting in the wings, as well.

I hope that 2022 will be my year of getting to work on rpg stuff in earnest. Until then, have a great time and stay safe, everyone!